Pointer Arithmetic
Walk through contiguous array storage with pointers and iterators.
What is Pointer Arithmetic?
Adding one to a typed pointer advances by one complete element, not one byte.
Important points
- Every pointer must refer to a live compatible object or be null.
- Pair each owned allocation with exactly one release.
- Prefer clear ownership and const-correct interfaces.
C and C++ code examples
#include <stdio.h>
int main(void) {
int values[] = {10, 20, 30, 40};
int sum = 0;
for (int *p = values; p < values + 4; ++p) sum += *p;
printf("sum=%d distance=%td\n", sum, (values + 4) - values);
return 0;
}
sum=100 distance=4
#include <iostream>
#include <vector>
int main() {
std::vector values{10, 20, 30, 40};
int sum = 0;
for (auto it = values.begin(); it != values.end(); ++it) sum += *it;
std::cout << "sum=" << sum << " distance="
<< std::distance(values.begin(), values.end()) << '\n';
}
sum=100 distance=4
C and C++ comparison
Pointer arithmetic is only defined within the same array or one position past it. C++ iterators express the same traversal and work across many container types.
Ownership and cleanup are conventions enforced by the programmer.
Containers and RAII types can encode ownership and cleanup in object lifetimes.
Practice exercises
Run both versions, then modify them to observe the different language guarantees.
- Test null and allocation-failure paths.
- Run with AddressSanitizer and UndefinedBehaviorSanitizer.
- Document whether every pointer owns or only observes its object.
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